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Dx 12 win 7
Dx 12 win 7




dx 12 win 7

The issue is that MS doesn't want Windows 7 to be around anymore.DirectX is an updated technology that provides support for high-speed multimedia and games on the PC. Seeing as most people use steam etc to update their games, it would happen automatically for most users. What MS could have done is made Unreal Engine and Unity support the same feature. This would give Win 7 a leg up in the games area and make many people happy, I imagine it would be quite easy for MS, Epic and Unity Technologies to compile their Engines to support such things, Then each Game could be recompiled to support the new engine instead of having to re-code each game. But I can't think of anybody who would be willing to put in that sort of time. So in theory anyone could use these new DirectX 12 features instead of the DX 11 ones and it would give you dual core control.

dx 12 win 7

If you want to get technical, you could say it's a DLL that in theory you could call, but you would need to disassemble the DLL to get the API names and input/output values. There would be a LOT of driver access issues, since WIn 10 handles that totally different to Windows 7, so it would really only be the API's that spread the GPU load across multiple cores instead of single thread. Unfortunately, I doubt it. It seems they drew from the DX12 API and packaged up a dll that works with one game's calls for specific uses, I doubt very much they'll release the complete DX12 runtimes.






Dx 12 win 7